what3numbers
[z, x, y] of slippy map tilenames as a space partitioning code, in the form of {z}-{x}-{y}.
Background
I wanted to give a catchy name for the slippy map tilenames tile number.
Specification for what3numbers
A what3numbers is the tile number in slippy map tilenames concatenated by hyphens(‘-‘) in the [z, x, y] order, e.g., 2-3-1.
See also
- what2numbers is a way to identify an exact location, rather than a partition of space.
License
All of works in this repository are under the Unlicense.